Adding to the Flow Chart
Climate Crisis: A Nation in Peril » Devlog
Do you know what's better than one flow chart? Two flow charts!
While initially making this game, I had simply envisioned a simple narrative where the ending was static, but then I thought to myself:
"Why not make the player face the consequences of their choices?"
Adding these little flourishes helps drill home the message of climate action, and the urgency that climate action requires before severe, irreparable harm.
Always think about what your message is when creating a new story, and coming up with new ways to engage your audience. After all, isn't that the purpose of an interactive story game?
- ctrlvi
Climate Crisis: A Nation in Peril
Status | In development |
Author | ctrlvi |
Genre | Interactive Fiction, Adventure |
Tags | interactive-story-game |
More posts
- My Foray into InkyJan 10, 2023
- Creating a Flow ChartJan 09, 2023
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